Showing posts with label Royal Navy. Show all posts
Showing posts with label Royal Navy. Show all posts

Saturday, 15 August 2015

Gun battery on a man of war



Short 12lb guns

the type my ancestor on HMS Minotaur would have fired

the kids and I posing on a mock up of a gun deck at the Maritime Museum of the Atlantic in Halifax, Nova Scotia

Monday, 23 March 2015

Ye Muntinous Crew of Scurvy Dogs against The King's Men

This was my first play test of "On The Seven Seas". I've read a review of the game after I bought it, but thought, it shouldn't be too bad. It looks like an interesting game, but some of the firing rules are a bit annoying, but that might be to reflect how terrible flintlock and muzzle-loading firearms.
So our story begins. A small port town on a market day. Two ships of His Majesty King George I keep guard over a small colonial town in the colony of Newfoundland 

A small shallop pulls up, with a 12lb gun 

 Some Militia horse come to protect the town.

A battalion of uniformed militia with a gun.

Citizens take up arms to protect their town.

In one of the more insane moves, the Pirates ignore the King's ships and run right into the beach.

Two pirates skiffs run onto the beach, much to the amusement of the Royal Navy.

The Pirates, soused on rum run ashore, attempting to use their fierce and drunk demenor to scare off the militia.
But the townspeople hold their own and begin to trade musket fire
And pirates begin to fall.
The Royal Navy begins to sink the pirate skifs
One final push by the pirates to try and steal some supplies.
A militia cavalry charge
Fierce hand to hand combat results in casualties on both sides.
More pirates are shot down.
Some militia begin to go down.
The central market is becoming a place of death. The King's Officer takes on the Pirate captain, and the officer wins.

The pirates, taking more gunfire from the ships pulls off, even losing their gun.

Note to self, have pirates storm the ships at first to gain the fire support. They will sail into a port again, just maybe one not so well defended.
After I played this game I found the rules to be something which wasn't comparable with my other rule book so I sold the book the figures I have kept. Any pirate style games will be using the Field Glory rules

Saturday, 21 March 2015

The King's Men for On the Seven Seas

These figures I have done up for a variety of periods from 1680 up to about 1765. Granted, by the upper time period, they are stretching it just a bit.

The first figures up are a generic Grenadier/Marine unit, originally a Zeveda Russian Infantry of Peter I for the Great Northern War. I have painted these up as a Grenadier company of the 17th Regiment, but can also become a Marine unit.

I also have a Grenade/Hand mortar fellow, and some choice officers.
Unfortunately I found this gaming system to be too complex with musket, pistol and cannon firing. So it was one of the few and only Osprey publishing book I willingly parted with.


Friday, 15 August 2014

Battle of Wannepang, Nova Scotia 1722

 This action was part of Father Rale's War, one of the frontier actions on the New England, Nova Scotia/Acadia borders. In this instance, a group of MikMaq warriors seized New England fishing vessels. The British governor in Annapolis Royal sent out a government armed vessel to try and defeat them.

 Two vessels, a Royal Navy light vessel under the command of a midshipman on the left and an armed merchant vessel 







Monday, 7 April 2014

Battle Stations - H.M.S. Victory

 The 18th century ship of the line, the most powerful weapon any nation could put to sea. Thanks to Lord Lucan for uploading this.

Period Piece movies: Master and Commander

This is one of my favorite Russell Crowe films, Directed by Peter Weir, based on the works of Patrick O'Brien. Set in the later part of my historical era, of 1805, it shows how naval warfare in the Age of Sail must have been. It also shows how national navies also fought against privateering.